namespace = cr_wol_family

character_event = {
	id = cr_wol_family.1
	hide_window = yes
	is_triggered_only = yes
	immediate = {
		random_close_relative = {
			limit = {
				is_adult = yes
				NOT = { character = ROOT }
				NOT = { trait = incapable }
			}
			save_event_target_as = cr_wol_family_target
		}
		if = {
			limit = { event_target:cr_wol_family_target = { always = yes } }
			random_list = {
			10 = { character_event = { id = cr_wol_family.10 } }
			10 = { character_event = { id = cr_wol_family.11 } }
			10 = { character_event = { id = cr_wol_family.12 } }
			10 = { character_event = { id = cr_wol_family.13 } }
			10 = { character_event = { id = cr_wol_family.14 } }
			10 = { character_event = { id = cr_wol_family.15 } }
			10 = { character_event = { id = cr_wol_family.16 } }
			10 = { character_event = { id = cr_wol_family.17 } }
			10 = { character_event = { id = cr_wol_family.18 } }
			10 = { character_event = { id = cr_wol_family.19 } }
			10 = { character_event = { id = cr_wol_family.20 } }
			10 = { character_event = { id = cr_wol_family.21 } }
			10 = { character_event = { id = cr_wol_family.22 } }
			10 = {
				modifier = { factor = 0 NOT = { cr_wol_has_compatible_adult_relative_trigger = yes } }
				clear_event_target = cr_wol_family_target
				random_close_relative = {
					limit = { cr_valid_relative_intimacy_partner_trigger = yes }
					save_event_target_as = cr_wol_family_target
				}
				character_event = { id = cr_wol_family.23 }
			}
			10 = { character_event = { id = cr_wol_family.24 } }
			}
		}
		else = { clr_character_flag = cr_wol_family_cooldown }
	}
}

long_character_event = {
	id = cr_wol_family.10
	title = CR_WOL_FAMILY_10_TITLE
	desc = CR_WOL_FAMILY_10_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_10_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_10_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_10_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.11
	title = CR_WOL_FAMILY_11_TITLE
	desc = CR_WOL_FAMILY_11_DESC
	picture = GFX_cr_evt_son_asking_father
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_11_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_11_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_11_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.12
	title = CR_WOL_FAMILY_12_TITLE
	desc = CR_WOL_FAMILY_12_DESC
	picture = GFX_cr_evt_daughter_asking_father
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_12_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_12_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_12_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.13
	title = CR_WOL_FAMILY_13_TITLE
	desc = CR_WOL_FAMILY_13_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_13_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_13_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_13_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.14
	title = CR_WOL_FAMILY_14_TITLE
	desc = CR_WOL_FAMILY_14_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_14_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_14_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_14_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.15
	title = CR_WOL_FAMILY_15_TITLE
	desc = CR_WOL_FAMILY_15_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_15_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_15_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_15_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.16
	title = CR_WOL_FAMILY_16_TITLE
	desc = CR_WOL_FAMILY_16_DESC
	picture = GFX_cr_evt_child_sword
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_16_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_16_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_16_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.17
	title = CR_WOL_FAMILY_17_TITLE
	desc = CR_WOL_FAMILY_17_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_17_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_17_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_17_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.18
	title = CR_WOL_FAMILY_18_TITLE
	desc = CR_WOL_FAMILY_18_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_18_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_18_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_18_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.19
	title = CR_WOL_FAMILY_19_TITLE
	desc = CR_WOL_FAMILY_19_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_19_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_19_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_19_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.20
	title = CR_WOL_FAMILY_20_TITLE
	desc = CR_WOL_FAMILY_20_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_20_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_20_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_20_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.21
	title = CR_WOL_FAMILY_21_TITLE
	desc = CR_WOL_FAMILY_21_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_21_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_21_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_21_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.22
	title = CR_WOL_FAMILY_22_TITLE
	desc = CR_WOL_FAMILY_22_DESC
	picture = GFX_cr_evt_scandal
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_22_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_22_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_22_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.23
	title = CR_WOL_FAMILY_23_TITLE
	desc = CR_WOL_FAMILY_23_DESC
	picture = GFX_cr_evt_family
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_23_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_23_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_23_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_23_D
		trigger = { event_target:cr_wol_family_target = { cr_valid_relative_intimacy_partner_trigger = yes } }
		event_target:cr_wol_family_target = { save_event_target_as = cr_intimacy_partner }
		cr_resolve_contextual_intimacy_effect = yes
		cr_clear_intimacy_context_effect = yes
		set_character_flag = cr_wol_intimacy_already_resolved
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}

long_character_event = {
	id = cr_wol_family.24
	title = CR_WOL_FAMILY_24_TITLE
	desc = CR_WOL_FAMILY_24_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_diplomacy
	is_triggered_only = yes
	option = {
		name = CR_WOL_FAMILY_24_A
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } add_character_modifier = { name = cr_wol_household_harmony duration = 365 } prestige = 10 }
		else = { event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_failed_host years = 3 } } prestige = -5 }
		cr_wol_complete_family_socializer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_24_B
		cr_wol_roll_stewardship = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } } wealth = 5 }
		else = { wealth = -5 }
		cr_wol_complete_family_gamer = yes
		cr_wol_clear_roll = yes
		clear_event_target = cr_wol_family_target
	}
	option = {
		name = CR_WOL_FAMILY_24_C
		piety = 5
		prestige = 5
		event_target:cr_wol_family_target = { opinion = { who = ROOT modifier = cr_wol_family_attention years = 3 } }
		cr_wol_complete_family_socializer = yes
		clear_event_target = cr_wol_family_target
	}
}
